2020 Season- Constant Internal Screaming
In the 2020 challenge, we had to protect the city by collecting cells to power up a shield, focus the shield and stabilizing the shield generator.
We decided to focus on defense for this season. We were really able to showcase our driving skills during the competition and learned how to handle different challenges during the competition.
2019 Season- Luna
In the 2019 challenge, we had to attach panels to spaceships and load cargo into the spaceship. We focused on defending the team and protecting our alliance from other robots.
2018 Season- Frankenstephanie
The 2018 challenge was to weigh down your alliance’s side of a balance with POWER cubes. Our team chose to focus on the switch so that there would not be much movement and to avoid some potential obstacles that may occur. We used compliant wheels and a conveyor belt to move the cubes to the goal.
Click on the FIRST POWER UP logo to see how this game worked.
2017 Season- Jonetta Kylie
The 2017 challenge was an airship race where you had to collect fuel, install gears and climb onto the airship. Our team focused on the gear installation and on creating a sturdy robot that was capable of climbing onto the airship.
Click on the FIRST STEAMworks logo to see how this game worked.
2016 Season- Stephenie
|Our fourth year robot was built to take down the castle’s defenses. The team chose to use treads because it would made crossing the obstacles easier. We also added wedges on the back of our robot to make us capable of crossing the portcullis (an obstacle that needs to be lifted up).|
Click on the FIRST Stronghold logo to see how this game worked.
2015 Season- Cookie Monster II
The team’s third year robot was made with omni wheels in an H configuration on a square frame. Cookie Monster II was capable of lifting up to two totes and stacking them on the scoring platform.
Click on the Recycle Rush logo to see how this game worked.
2014 Season- Cookie Monster
The team’s second year robot was made with mecanum wheels on a square frame. Cookie Monster worked with gravity by starting with its wedge facing the ceiling, though once the robot moved in autonomous it comes falling down right into place. With a gravity-activated wedge our robot was able to score by pushing the exercise balls into the low goal.
Click on the Aerial Assist logo to see how this game worked.
2013 Season – Juliette
The team’s rookie robot was made with a 6 wheel kit of parts chassis, with an inclined plane to help hold frisbees in order to score in the lowest goal. Pool noodles were added to the top of the robot during the competition to help the team be a more defensive robot.
Click on the Ultimate Ascent logo to see how this game worked.